Personal Works
This page contains all of my non-professional work. Normally includes games I have made with others during game jams.
Berzerd (Unity/C#)
This was the game I made for my final year project in my diploma course. It was a 3D hack-n-slash game that pits the player against waves of enemies but the player is only allowed to use a melee weapon.
- Made a simplistic finite-state machine for the enemies’ AI.
- Worked on all of the controls of the character, including movement, attacking and parrying.
- Worked on the wave system of the enemies.
Legend of the Rabbit Fiasco (Unity/C#)
This was a game I worked on during my first 3 day game jam when studying for my degree course. It was a 2D action platformer that involved a witch trying to wipe out all of the zombie rabbits as much as possible before 60 seconds pass.
Download and play the game here.
- Worked on the controls of the witch
- Worked on the code for the UI elements
Download and play the game here.